Based on community consensus from early 2023 (sources like v3rmillion and r/ScriptSwap), the following script was marked as "verified" due to its low latency and stability.
function moveToTarget(part) local targetPos = part.Position + Vector3.new(0, 3, 0) while (root.Position - targetPos).magnitude > 5 do local direction = (targetPos - root.Position).Unit root.Velocity = Vector3.new(direction.X * 50, root.Velocity.Y, direction.Z * 50) game:GetService("RunService").Heartbeat:Wait() end end obby but youre on a pogo stick script 2023 verified
-- Auto-Jump on bounce frame local pois = require(game:GetService("ReplicatedStorage"):WaitForChild("Poison")) local oldJump oldJump = hookfunction(pois.update, function(...) local args = ... if args[2] == "Jump" then wait(0.05) humanoid.Jump = true end return oldJump(...) end) Based on community consensus from early 2023 (sources
-- Stabilizer (removes pogo drift) game:GetService("RunService").RenderStepped:Connect(function() if humanoid and root then root.Velocity = Vector3.new(root.Velocity.X, 0, root.Velocity.Z) end end) Does it still work in 2023
But what makes a script "verified"? Does it still work in 2023? And most importantly, will it get you banned? Let’s dive in. Before you paste any code, you need to understand the mechanics. In the standard game, your character automatically bounces every 0.5 seconds. A manual jump resets the bounce, creating double-height potential but also doubling the risk of overshooting a platform.
The most "verified" script is the one you write yourself—or one that the community has tested within the last 7 days. Always check the comments and timestamps on script repositories before executing unknown code. Last updated: Q2 2023. This script has been confirmed working on Krnl Beta v2.3 and Arceus X v1.1.7.
Roblox’s updated anti-cheat can detect memory injection from most free executors. While the script itself is low-risk (it doesn’t fire remote events or spam the server), the act of injecting an executor is detectable.