Tds: Uncopylocked

By avoiding the "uncopylocked" rabbit hole, you protect your PC, your Roblox account, and your future as a developer. The next great Roblox game won't be a copy of TDS—it will be something new. And it could be yours, built from scratch, one legitimate script at a time.

A: No. Even leaked files usually require Roblox’s servers to function (data stores, leaderstats, purchasing). You will just stare at a broken menu. tds uncopylocked

-- Place inside a part (the tower) local nearestEnemy = nil local shortestDistance = math.huge for _, enemy in pairs(game.Workspace.Enemies:GetChildren()) do local distance = (enemy.PrimaryPart.Position - script.Parent.Position).Magnitude if distance < script.Parent.Range.Value and distance < shortestDistance then shortestDistance = distance nearestEnemy = enemy end end By avoiding the "uncopylocked" rabbit hole, you protect